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RPG MAKER MZ - PARTICLE SYSTEM PLUGIN - TRP PARTICLE MZ DLC

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Particle playback and editing plug-ins to adorn maps and event production!

Over 80 ready-to-use presets!

You can also edit the particle settings while viewing the actual game screen on playtest.

Sample projects are also included to show you exactly how to use the plug-ins!

・Updated contents 2025/04/30

  • Improve operability of data list display UI

  • Update/animate support for sub emitters

  • nternal processing changes

・Updated contents 2024/08/05

Fixed an error that occurred when starting a battle after changing battle members.

Escape characters are now supported in the group editor (variables such as V[1] can be used).

Fixed a bug when clearing particles for other scenes.

Support for tile size change function of Core Script v1.5.0

Added a function to automatically release the image cache when using the animation image picker in the editor.

Changed internal processing around enemy states (to avoid plugin conflicts)

Fixed a bug in group tag management.

Fixed some specifications of group commands (update invoked immediately after execution)

Addition of 32 kinds of preset data of drifting light system

Sample maps for the additional preset data were added to the sample project.

Fixed a bug that occurred when granting states to actors in standby mode during combat.

Fixed a bug that caused particles to remain when all states were removed, such as when an actor was disabled in combat.

Contents

Plug-in files: 11 types (6 core files, 5 extra files)

Preset data: 82 types

Particle material images: 94 types +α

Function Descriptions

◆Display and particle control

-Wide range of Display targets!

 Display characters on map

 Display monsters, combat side-view characters, and pictures

 Fixed coordinate display on the screen

 Weather display linked to map scrolling

 Walking effects

 Terrain effects on specified region tiles

 Mouse click/drag effects

-Useful Control commands!

 “update" and "animate" commands for changing the parameters of the displayed emitter.

 "exceed" command that allows time to elapse immediately.

 “max" and "loop" commands that are useful for load reduction.

 “filter" command for applying filters to particles, etc.

◆Editor functions

-Editing while playtesting!

The editor can be opened during playtest to edit particle movements while viewing the actual game screen.

Image Materials

Includes 94 types +αof images that can be displayed as particles.

(Tile sets and MV animation images can also be used as particles).

Advanced Parameters

-Four types of node parameters (size, speed, magnification, and color change) that change over time

-“fluctuation" parameter that gives a wind flowing effect on the particles

Two types of color settings: "time-varying" and "distributed.

Geometric effects can be created by using the "burst" injection format, etc.

-Sub-emitter function

Sub-emitter function generates additional sub particles from each main particle!

Looking for a dynamic effect? The main particle can trace the trails of small particles, and you can also make the sub particles explode as the main particle vanishes.

-Group editor function

When creating a complex performance consisting of multiple commands, parameters can be set while checking the performance in the group editor!

This plug-in is intended to work with the latest core script version and in an environment where no other plug-ins are installed. Other environments may be used at the user's own risk and expense.

・This pack is for use in RPG Maker Series ONLY

・OK to be used in Commercial projects made in RPG Maker

・You may modify some of the assets (but not redistribute them) for your own game use only.

・All copyrights, neighboring rights, and all other rights to this material belong to the creator or a third party authorized by the creator.