ShapeLab - Steam Pre-Owned Account Lowest Price Starting at   ✓ Change Email ✓ Worldwide ✓ 30-Day Warranty ✓ Instant Delivery

SHAPELAB

ShapeLab - Steam Pre-Owned Account Lowest Price Starting at 104.73 THB ✓ Change Email ✓ Worldwide ✓ 30-Day Warranty ✓ Instant Delivery

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PLATFORM

Steam logo STEAM

FULL ACCESS

REGION

GLOBAL

CAN PLAY IN ALL REGION

TYPE

Pre-owned accounts

FULL ACCESS

WARRANTY

30 DAYS

0 Sold

1 Views

฿ 104.73
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Description

What you will receive

  • - Steam ID and account password
  • - Email and related account password
  • - Can change password and email after receiving the account
  • - Get all games in the account
  • - Access to all accounts after purchase
  • After-purchase service
  • - Get OTP code instantly via website
  • - Guarantee account 30 days for each account
  • - Can contact Support anytime via Facebook
  • - No overlapping accounts, the account is yours
Important information regarding this license and version: With this perpetual license, you will receive complimentary updates on Steam until the end of 2024.


Shapelab is a highly efficient 3D sculpting application optimized for virtual reality devices. Shapelab takes advantage of VR technology to provide an immersive and intuitive interface that allows you to sculpt in 3D space, giving you a new level of control and creative freedom over your designs. With Shapelab, you can easily create organic shapes, from simple forms to complex designs. Visualize your creative ideas and print them in 3D or sculpt high-quality props, characters, and concepts for applications, games, and virtual worlds, as well as digital concept art and storyboards.

Using virtual reality for 3D modeling offers numerous advantages. It allows you to work with your creations in a more natural way as if they were physical objects right in front of you. This provides a level of immersion and depth that is simply not possible with traditional 2D modeling tools. Additionally, virtual reality modeling can increase productivity, as it allows you to work faster and more efficiently, even with greater precision in certain cases.

Shapelab’s usage of polygons instead of voxels makes it stand out in the creative VR tools market. Polygonal mesh modeling gives you the ability to sculpt stunning, well-detailed, and realistic 3D assets and allows users to import and edit large and complex 3D scans. With Shapelab's dynamic topology mode and support for industry-standard features, you can create detailed models with ease.

Join our community of artists and unleash your creativity with Shapelab today!

Please note that although you can register a Shapelab account after downloading Shapelab, an account is not needed to access the application. To create an account you only need to provide an email address and a password, or you can choose to sign in with your existing Google or Facebook account. Tick the 'Remember me' checkbox to stay logged in. You can provide additional information and manage your email preferences in your account settings.

CORE FEATURES:

VR and Desktop mode
Run Shapelab on PC in desktop mode, or use a VR headset tethered to your PC to run the app in VR mode
There is an experimental feature for switching between desktop and VR modes to enhance efficiency for tasks that are faster with a classic mouse and keyboard setup

Sculpting Tools with alphas
Clay, Draw, Inflate, Surface Stamp, Smooth, Snakehook, Flatten, Trim, Pinch, Mask, Regularize, 3D Stamp

PBR Vertex Paint Features
Painting 4 different properties in total: Color, Roughness, Metalness, and Emission.

Optional dynamic topology sculpting
The feature allows for real-time tessellation of the mesh based on the level of detail needed locally. It also makes some brushes more usable and effective in creating certain shapes.

Multiresolution, subdivision levels
Subdivide your mesh to create multiple "resolution levels"

Detail Transfer (Projection)
Transfer detailed features from a high-resolution model with a less organized topology, including triangles, to another, potentially quad-based object

Texture export
Generate and export texture maps (normal maps, pbr properties, and colors) for your vertex-painted creations during the export process.

Remeshing and mesh transforms
Voxel remesh,Quad remesh
Mirror and weld, Merge vertices
Subdivide, Decimate, Regularize

Multi-object handling
Import, Export, and manipulate objects separately
Clone, Mirror, Merge, Subtract, Intersect, Join objects
Multiselect and group objects
Parenting: Organize objects in a hierarchical manner

Environments, materials and shading
Various environments to choose from
PBR materials, MatCaps and built-in procedural textures
Ability to import custom matcaps
Flatshading

File support and Import/export
Import/export FBX, OBJ, STL, and GLB files